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beat2k Profile
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Registered: 01-2005
Posts: 500
Karma: 5 (+12/-7)
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Army Battlefront game development is at a standstill.


I'm still waiting for the component I need to handle multiple games running at once. I want to get this game done because I think this game would be a hit to many players.

I want the FindRoom method so I can determine the number of users in a game room so the other players will know what games are filled. I can't continue until this problem is solved with no possibility of bugs. I don't want the multiplayer lobby filled with many game rooms when the players do not know what games are open.

I have not yet got the new SCG.Prism.dll with the FindRoom method installed in it after about a month after I sent it to Glitch.
2/15/2009, 4:19 pm Link to this post Send Email to beat2k   Send PM to beat2k
 
GlitchSCG Profile
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Registered: 01-2005
Posts: 347
Karma: 6 (+7/-1)
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Re: Army Battlefront game development is at a standstill.


I just uploaded the Build 4 PrismServer source code to the SCG server. It contains a new request, ROOMLIST. The server responds by sending a list of RoomInfo objects that represent all of the rooms of the Subject. The RoomInfo contains the RoomName, the number of Guests connected, and the Locked status of the room.

I haven't tested it yet so let me know how this works for you locally. If it looks OK I will upgrade the production server.
2/28/2009, 10:00 am Link to this post Send Email to GlitchSCG   Send PM to GlitchSCG
 
beat2k Profile
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Registered: 01-2005
Posts: 500
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Re: Army Battlefront game development is at a standstill.


It worked! I owe you a big thanks for this!
3/1/2009, 3:36 pm Link to this post Send Email to beat2k   Send PM to beat2k
 


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